Book Description:
Bringing together the results
of more than 300 new design studies, an understanding of people,
knowledge of hardware and software capabilities, and the author's
practical experience gained from 45 years of work with display-based
systems, this book addresses interface and screen design from the user's
perspective.
Book Description:
In this completely updated
and revised edition of Designing with the Mind in Mind, Jeff Johnson
provides you with just enough background in perceptual and cognitive
psychology that user interface (UI) design guidelines make intuitive
sense rather than being just a list or rules to follow.
Book Description:
Technological advances in
hardware and software provide powerful tools with the potential to
design interfaces that are powerful and easy to use. Yet, the
frustrations and convoluted "work-arounds" often encountered make it
clear that there is substantial room for improvement.
Book Description:
User Interface Design for
Mere Mortals takes the mystery out of designing effective interfaces
for both desktop and web applications. It is recommended reading for
anyone who wants to provide users of their software with interfaces that
are intuitive and easy-to-use.
Book Description:
Good game design happens when
you view your game from as many perspectives as possible. Written by
one of the world's top game designers, The Art of Game Design presents
100+ sets of questions, or different lenses, for viewing a game's
design, encompassing diverse fields such as psychology, architecture,
music, visual design, film, software engineering, theme park design,
mathematics, puzzle design, and anthropology.
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